Data di Pubblicazione:
2021
Citazione:
L’esperienza pre-morte come figura dell’immersività tra cinema e realtà virtuale / P.J.A. Conte. - In: CARTE SEMIOTICHE. - ISSN 2281-0757. - Annali 7(2021), pp. 127-136.
Abstract:
Recent years have witnessed an upsurge in the (mis)use of rhetorical strategies aimed to pass off virtual reality as «the ultimate empathy machine», as Chris Milk dubbed it. By providing a 360° multisensory experience where the traditional spectator of both static and moving images turns into the explorer and, in a way, even the producer of a digital environment, immersive virtual realities would offer everything that cinema cannot. Yet, in spite of this narrative which is often exploited as a form of propaganda, the close link between cinema and virtual reality continues to play a crucial role in the contemporary iconoscape, and in some cases can be conceived of as a veritable remediation. After analysing the main issues around which the debate on the relationship between the two media revolves, this article focuses on the particular case study of so-called out-of-body (and, more specifically, near-death) experiences. A description is given of the different ways in which cinema and virtual reality make these experiences visible, with special attention to how traditional first-person perspective has been remediated through virtual reality in order to give the experiencer the impression that she is perceiving herself from a location outside her physical body.
Tipologia IRIS:
01 - Articolo su periodico
Keywords:
Death; image; virtual reality; out-of-body experience; near-death experience; phenomenology; immersive environments; immersivity
Elenco autori:
P.J.A. Conte
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