Data di Pubblicazione:
2019
Citazione:
GHItaly19: Research Perspectives on Game Human Interaction / M. De Marsico, D. Gadia, D. Maggiorini, I. Mariani, L.A. Ripamonti (CEUR WORKSHOP PROCEEDINGS). - In: GHItaly19 : Games-Human Interaction 2019[s.l] : CEUR, 2019 Oct 24. - pp. 1-4 (( Intervento presentato al 3. convegno Workshop on Games-Human Interaction tenutosi a Padova nel 2019.
Abstract:
This is a short introduction to the papers presented at the 3rd Workshop on Games-Human Interaction - GHItaly19, that was held in connection with CHItaly 2019. This series of workshops focuses on the multifaceted issues related to the design and development of human-game interfaces. This entails multidisciplinary competences and skills, and the final quality of the User eXperience depends on how consistently and smartly they are exploited. As a matter of fact, users’ engagement and satisfaction rely on the wise design and skilled evaluation of the produced (multidimensional) artifacts. This gains even more critical importance since the application of video games has long overcome the borders of amusement, to spur new possibilities for, e.g., continuous healthcare and education.
Tipologia IRIS:
03 - Contributo in volume
Keywords:
HCI; Game design; Usability; Brain Computer Interface; Adaptation; Affective computing; Machine Learning; Procedural Content Generation; Social interaction; Interaction Design; Information visualization; Player experience; Storytelling; Gamification
Elenco autori:
M. De Marsico, D. Gadia, D. Maggiorini, I. Mariani, L.A. Ripamonti
Link alla scheda completa:
Link al Full Text:
Titolo del libro:
GHItaly19 : Games-Human Interaction 2019