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Many-player inspection games in networked environments

Contributo in Atti di convegno
Data di Pubblicazione:
2013
Citazione:
Many-player inspection games in networked environments / G. Gianini, E. Damiani, T.R. Mayer, D. Coquil, H. Kosch, L. Brunie - In: 2013 7th IEEE International conference on digital ecosystems and technologies (DEST) : Menlo Park, California, USA, 24–26 july 2013 : proceedingsPiscataway : Institute of electrical and electronics engineers, 2013. - ISBN 9781479907847. - pp. 1-6 (( Intervento presentato al 7. convegno IEEE International Conference on Digital Ecosystems and Technologies (DEST) tenutosi a Menlo Park, United States nel 2013 [10.1109/DEST.2013.6611320].
Abstract:
In communication architectures, nodes are expected to spend their own resources so as to relay other nodes' messages or perform other services for the common good. However any selfish node, if given the opportunity, would typically prefer — to spare its own resources — to avoid serving the other nodes. This creates a potential problem to any collaborative protocol. A possible approach towards this issue consists in performing audits on the actions of the individual nodes, and applying some form of sanction to those whose misbehaviour has been detected during an inspection. However typically, auditing is costly and due to limited resources it can be carried on only on a sampling basis. It is clear that the rate of inspection has to be adapted to the rate of misbehavior, so as to strike a balance, from the point of view of the inspector, between the audit costs and the avoided damage to the system. Since the misbehaviour rate of rational agents is not predefined or fixed, but in turn depends from inspection rate, the overall behavior of the system made by inspectors and inspectees fits into a typical interdependent interaction landscape and can be modeled using Game Theory. The above described audit situation corresponds to a class of games known as Inspection Games. In this paper, we model several versions of Inspection Games (IGs), up to the most general case involving m inspectors and n inspectees. We resolve each game by computing the strategy that rational players would follow. Moreover, we also extend the IG model by taking into account the possibility of undetected violations, i.e. false negatives in the inspections.
Tipologia IRIS:
03 - Contributo in volume
Elenco autori:
G. Gianini, E. Damiani, T.R. Mayer, D. Coquil, H. Kosch, L. Brunie
Autori di Ateneo:
DAMIANI ERNESTO ( autore )
Link alla scheda completa:
https://air.unimi.it/handle/2434/225529
Titolo del libro:
2013 7th IEEE International conference on
digital ecosystems and technologies (DEST) :
Menlo Park, California, USA, 24–26 july 2013 : proceedings
Progetto:
Certification infrastrUcture for MUlti-Layer cloUd Services
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